17 Mar 2023
- revamped spawning system
- implemented wave system
- each wave:
- spawn delay *0.95 down to 1s
- total number of enemies *1.3
- wave +1
Wave Based Spawning | Advanced Enemy Spawner EP #4 | Unreal Engine 5
How To Build MENUS AND UI In UE5 | Unreal Engine 5 Beginner Tutorial
Fade In/Out Widget - Unreal Engine 5 Tutorial
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- added death screen
- removed detection radius mechanic as game level is too small for it to be an effective mechanism
- removed enemy roaming as there is no need since detection radius has been removed
How To PACKAGE - Export Your UE5 GAME (Tutorial)
16 Mar 2023
- level design with FANTASTIC village pack
- play tested level with JY
- [x] comments: backdrop outside village could be more mountainous
- [x] hold down mouse = multishot → need to fix
- jackie overrides detection radius if she gets shot at
- jackie roams around randomly after spawning
AI Random Roam | Basic Roaming - Unreal Engine 5 Tutorial
- jackie starts with roaming around slowly, then speeds up upon detection to chase
- added sprinting for michelle
- added footstep sounds
Unreal Engine 5 | Dynamic Footsteps with MetaSounds
15 Mar 2023
13 Mar 2023
- added hit reaction animation for player character
- added more jackie death animations
- added jackie hit reactions and sounds
- added gun shot sounds and muzzle flash
Shooting A Gun With Muzzle Flash And SFX | Shooter Minigame Part 2 - Unreal Engine Tutorial
- added enemy spawners
- variable spawn delay, enemy type, and number of enemies
Spawning In The Enemies | Shooter Minigame Part 8 - Unreal Engine Tutorial
9 Mar 2023
- (plan)
- add ability for enemies to damage player character
- add player character death
How To Create Unique Ragdoll Physics (Ragdoll Death) - Unreal Engine 4 Tutorial
UE5 l Falling and Death Scene using Ragdoll Collision l 5-Minute Tutorial l Unreal Engine 5
~~'''
pseudo-code/approach for the above
add sockets to Jackie's hands and feet
create collision spheres (or static actor) and attach to sockets
check if Jackie is currently attacking
if yes:
check if collision spheres collides with Michelle's collision capsule
if yes:
player health -= damage
check if player health <= 0
if yes:
die
else:
nothing
else:
nothing
else:
nothing
'''~~
- that didnt work lol ☝️
- implemented enemy ability to damage player character’s health
- trace by channel
- creates a sphere ahead of actor like a collision mesh to check for hit
How To Create Melee Combat - Unreal Engine 5 Tutorial
8 Mar 2023
- fixed an issue where spawned bullet actor collides with player character immediately and despawns
- added health variable to player character
2 Mar 2023
- added attack animation
- issue: character clips through while animation is running
- jackie will stop upon overlap collision mesh with actor
- no attack and damage for now. only animation
1 Mar 2023
- aim today is to implement weapon, shooting, and killing enemies
- added jump animations
- couldnt get it to work out as i intended, but managed to get it somewhat nice looking. keeping it simple for now
- one jump per space bar, no hold down
- fixed jump height
Shooting A Gun With Muzzle Flash And SFX | Shooter Minigame Part 2 - Unreal Engine Tutorial
TPS Build Part 4 - Sockets and Migrate Assets
gun - Download Free 3D model by Cycle (@gosteroip)
- added bullets and ability to fire weapon
- aim offset
How to Make A Simple Aim Offset in Unreal Engine 5
- revamp animation blueprint using blend spaces
How to Make a Strafe Movement in Unreal Engine 5
Setting Up The Enemy AI | Shooter Minigame Part 4 - Unreal Engine Tutorial
Animating The Enemy Deaths | Shooter Minigame Part 6 - Unreal Engine Tutorial
28 Feb 2023
Let's Create A 3rd Person Character With Animations - Blueprints #14 [Unreal Engine 4 Tutorial]